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Today in Golf Tech: GSPro Goes Unity 6

GSPro's Unity 6 public beta drops with a new UI and major performance gains. Plus: Arccos Air makes automatic shot tracking sensor-free.

Today in Golf Tech: GSPro Goes Unity 6

The week's biggest simulator news wasn't a hardware launch — it was a software rebuild. GSPro pushed its 3.49.1 public beta with a full migration to Unity 6, and the golf sim community has been picking it apart ever since.

GSPro Moves to Unity 6: Why It Matters

GSPro, the PC-based golf simulator platform that runs on everything from a Bushnell Launch Pro to Uneekor and FlightScope setups, dropped a public beta built on Unity 6 this week. The changelog calls it "Phase 1 of the longer GSPro upgrade path" — the engine migration that makes the more ambitious features to come possible.

What's in the beta right now: a refreshed UI, in-game graphics and field-of-view settings, trending course options, one-click sky and lighting controls, and a raft of bug fixes across Uneekor, FlightScope, and Foresight connectors. The development team is clear that full backwards compatibility with existing courses is maintained, so your library isn't at risk.

The community reaction has been split. Some users on r/Golfsimulator think the new home screen is a step back visually. Others are pointing out that the engine upgrade is the point — Phase 2 is where the actual new features land. If you're running GSPro on older hardware, it's worth waiting for the stable release before updating, since Unity 6 has different GPU requirements than the previous version.

For anyone buying a launch monitor to run GSPro, the compatible list is long: Garmin R10 and R50, Bushnell Launch Pro, Rapsodo MLM2Pro, Uneekor Eye Mini, FlightScope Mevo+, Foresight GC3 and GCQuad, Full Swing KIT, and about a dozen others. The beta adds improved FlightScope SDK support for Face Impact data, which is useful if you're tracking strike pattern alongside ball data.

Also This Week

Arccos Air launches without sensorsLinks Magazine covered the Arccos Air this week, and the pitch is simple: no club sensors, no phone mount required. The device clips to your belt or sits in a pocket, uses GPS plus accelerometer data to detect actual shots vs practice swings, and feeds everything into an app trained on 1.5 billion shots. After your round, you get a full strokes-gained breakdown showing exactly where you gained or lost. Arccos is the official game tracker of the PGA Tour, so the underlying data model is serious. For amateur golfers who want strokes gained on-course without the friction of sensors, this is worth watching.

Between GSPro's engine upgrade and Arccos removing another barrier to automatic shot tracking, the week's theme is the same: the gap between tour-level data and home setup is getting narrower.

James Whitfield
James Whitfield

Golf equipment reviewer and course strategist with 15 years of experience playing at scratch level. Tested over 200 products across all major categories. Based in Brisbane, Australia.

More by James Whitfield

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